Historical AI 2 difficulty tests

This report describes the previous Advanced policy. Read the current AI 3 results.

Choose your practice difficulty before starting. The setting saves with your match. We aim for roughly 90% wins for each level against the level below it.

Three ways to practice

All levels follow the same rules, card pool and Charge economy. Advanced does not see the rival hand or either deck’s shuffle order. It samples its own known remaining deck composition to estimate draws.

Fresh-seed validation

Frozen evaluation on 648 games separate from tuning. Nine faction mirrors with first Companions; nine rotated cross-faction matchups with alternate Companions. Three fresh seeds per matchup, both difficulty seats and both starting players independently crossed. All 18 Companions represented. Faction starter decks, same rules and resources.

Stronger level vs weakerMatched-deck mirrorsCross-faction stress testCombined
Intermediate vs Beginner96.3% · 104/10895.4% · 103/10895.8% · 207/216
Advanced vs Intermediate74.1% · 80/10876.9% · 83/10875.5% · 163/216
Advanced vs Beginner100.0% · 108/108100.0% · 108/108100.0% · 216/216

Percentages are outright wins; the fractions show wins/games. These are estimates from this sample, not guaranteed outcomes for every faction, shuffle, or human opponent. Cross-faction results also reflect faction matchup strength. The 90% target is a tuning goal; the measured rates above show current progress.

Search remains bounded for browser play. It estimates future scoring and hidden draws rather than solving the game. Remote multiplayer is not part of these tests.

Download the results summary · Choose your next opponent →